Gist Industrial Simulation Technologies

The timber industry, simulated from woods to market.

Oregon Logging Simulator is a first-person industrial simulation built around authentic logging operations, log-truck driving, forestry equipment, mills, maintenance, workforce knowledge, and the challenge of building a successful timber business.

Pre-production
Unreal Engine 5
Oregon Operations
Full Timber Economy
Micro-Indie Studio

Oregon Logging Simulator

Start with a job. Build a career. Own the operation.

Players begin as working members of the timber industry. Practical experience, qualifications, reputation, equipment knowledge, and financial decisions determine which opportunities become available.

01

Operate

Drive log trucks and operate skidders, processors, loaders, shovels, dozers, support equipment, and mill machinery.

02

Develop

Build practical skills, earn equipment qualifications, improve reputation, learn from experienced workers, and unlock specialized assignments.

03

Expand

Purchase equipment, hire employees, manage contracts, operate fleets, develop mills, and build a regional timber business.

Career Modes

Enter the industry through different working roles.

Each starting career provides different knowledge, equipment access, income, responsibilities, and advancement opportunities.

Transportation

Log-Truck Driver

Dispatch, pre-trip inspections, logging roads, CB procedures, loading, securement, weights, inspections, and mill delivery.

Heavy Equipment

Equipment Operator

Begin with one equipment class and train toward skidders, processors, shovels, loaders, and dozers.

Maintenance

Mechanic

Diagnose failures, perform repairs, manage parts, recover equipment, and reduce operational downtime.

Manufacturing

Mill Worker

Scale, sort, process, manufacture, store, and distribute timber products through the mill economy.

Forestry

Forestry Employee

Support timber sales, roads, contracts, drainage, replanting, and long-term timber operations.

Simulation Systems

The work, machinery, people, and business all matter.

The game models the operational systems that connect a logging job, trucking company, mill, workforce, and regional economy.

Transportation

  • Reach-trailer handling
  • Logging-road navigation
  • CB communication
  • Axle-weight management
  • Securement
  • DOT inspections

Logging Operations

  • Job planning
  • Processing
  • Skidding
  • Shovel loading
  • Road work
  • Sorting and decking

Workforce

  • Employee skills
  • Qualifications
  • Mentorship
  • Reliability
  • Institutional knowledge
  • Retention

Business

  • Contracts
  • Payroll
  • Maintenance
  • Used equipment
  • Financing
  • Company expansion

Characters and Workforce

The industry is built around people who know how to do the work.

Dispatchers, drivers, operators, mechanics, foremen, mill workers, inspectors, and business owners carry practical knowledge that affects the operation.

Characters can train the player, assign work, introduce contracts, provide warnings, respond to reputation, and create unexpected operating problems.

Explore Character Concepts

A veteran employee may be worth more than a newer machine. Losing that employee can also mean losing years of operating knowledge.

Dynamic Work Events

Qualifications create opportunities outside the normal assignment.

Operator Unavailable

A shovel operator is injured or absent. A player qualified on both trucks and loading equipment can temporarily operate the shovel and keep production moving.

Equipment Breakdown

A machine fails in a remote location. Mechanical knowledge determines whether the player can diagnose, repair, or recover it.

Production Shortage

A company needs immediate help. Qualified players can accept higher-paying temporary work and earn additional reputation.

Visual Development

Early studies of the equipment, environments, and working conditions.

Concept artwork is used to explore the visual direction of Oregon Logging Simulator. These images do not represent final gameplay or finished in-engine graphics.

Log Truck Study
Vehicle Study

Oregon Log-Truck Operations

Visual research focused on truck proportions, reach trailers, bunks, rigging, road conditions, and working environments.

Landing Study
Environment Study

Mountain Logging Landing

Exploration of active shovel loading, log decks, terrain, equipment placement, fog, and early-morning production.

Shop Study
Facility Study

Truck Shop and Driver Room

Visual development based on real trucking-company facilities, dispatch spaces, maintenance areas, and equipment yards.

First Playable Target

One complete woods-to-mill workday.

  1. Check the dispatch board
  2. Receive job directions
  3. Conduct a pre-trip inspection
  4. Drive to the logging job
  5. Use CB callouts
  6. Locate the landing
  7. Back beneath the shovel
  8. Receive the load
  9. Manage axle weight
  10. Secure the load
  11. Drive to the mill
  12. Possibly encounter an inspection
  13. Weigh in
  14. Unload
  15. Receive payment
  16. Save persistent progress

The Studio

Industry knowledge directed through a controlled production plan.

Gist Industrial Simulation Technologies is an Oregon-based, founder-led micro-indie game-development studio in formation.

Technology

  • Unreal Engine 5
  • C++ and Blueprints
  • Data-driven systems
  • AI-assisted development

Production Model

  • Remote-first studio
  • Defined contractor milestones
  • Controlled first-year scope
  • Vertical-prototype development

Project Direction

  • Industry subject-matter expertise
  • Single-player first
  • Multiplayer-ready architecture
  • Commercial simulation focus

Preliminary Roadmap

Working systems before unnecessary scale.

Foundation and Hiring

Establish project architecture, source control, production standards, operating research, and contractor relationships.

Vehicle and Dispatch Prototype

Build driving, dispatch, inspection, navigation, CB, and persistent job systems.

Landing and Mill Delivery

Add loading, securement, weight management, mill entry, unloading, payment, and equipment wear.

Career and Equipment Systems

Add qualifications, cross-training, employees, equipment classes, maintenance, contracts, and company progression.

Vertical Slice and Outreach

Produce a polished vertical slice for testing, financing, publishing, industry partnerships, and public presentation.

Authentic logging means accurately representing the machinery, the people, the business, and the responsibility required to keep the industry operating.

Professional Inquiries

Contact Gist Industrial Simulation Technologies.

Professional inquiries are welcome regarding equipment research, logging operations, development, financing, publishing, technical services, forestry consultation, and industry partnerships.

Inquiry Categories

  • Logging and equipment research
  • Industry partnerships
  • Game development
  • Financing and publishing
  • Technical services
  • Press and business matters
Email the Studio

Contact Us